Korea - Version : 8.7

Shyvana

Champion Tier: Tier 4
Q
W
E
R

Recommended Summoner Spells

Pick Rate Win Rate
99.16% 4,815 51.26%
0.7% 34 58.82%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • W
  • E
  • Q
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
W E Q W W R W E BurnoutW E R E Flame BreathE Q Q
28.08% 717 62.48%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
95.05% 4,536 51.26%
2.39% 114 50.88%
Recommended Builds
14.3% 416 57.93%
8.83% 257 55.25%
6.15% 179 71.51%
5.43% 158 62.03%
4.47% 130 63.08%
Boots
52.26% 2,448 50.61%
42.59% 1,995 53.83%
2.03% 95 52.63%

Runes

Pick Rate Win Rate Learn more
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Nullifying Orb
Manaflow Band
The Ultimate Hat
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
54.45% 2,644 52.53%
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Nullifying Orb
Manaflow Band
The Ultimate Hat
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
6.88% 334 50%
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
5.52% 268 52.61%
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
3.32% 161 49.69%
14th /40
51.36%
Jungle Shyvana Win Rate
24th /40
2.71%
Jungle Shyvana Pick Rate
Shyvana Win Rate by Game Length