Korea - Version : 8.12

Pantheon

Champion Tier: Tier 5

Recommended Summoner Spells

Pick Rate Win Rate
98.52% 1,463 48.87%
1.08% 16 43.75%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • Q
  • E
  • W
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Q W E Q Q R Q E Spear ShotQ E R E Heartseeker StrikeE W W
43.01% 274 61.68%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
49.93% 724 48.76%
34.97% 507 50.3%
Recommended Builds
7.01% 51 70.59%
5.77% 42 45.24%
5.08% 37 40.54%
4.81% 35 57.14%
3.57% 26 61.54%
Boots
45.7% 633 48.97%
25.49% 353 49.86%
22.82% 316 51.27%

Runes

Pick Rate Win Rate Learn more
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
15.69% 233 47.64%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
8.82% 131 49.62%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
6.4% 95 60%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
4.04% 60 48.33%
26th /37
48.82%
Jungle Pantheon Win Rate
27th /37
1.72%
Jungle Pantheon Pick Rate
Pantheon Win Rate by Game Length